“triangle strategy,” insanity, and ChesterBelloc: why do you keep making these stories?

I rarely write about video games because frankly they aren’t worth writing about, but the recent “triangle strategy” just gets my goat. Ignoring the gameplay, the story and themes of this game are just pablum making it unplayable.  It’s like I’m being forcefed hg wells’ suicide note just to be able to play more twee grid-based strategy. Why do these stories keep being made?

On Meekness, nominalism, action movies, effeminacy, and how the worst problem in the world is actually “toxic masculinity” after all!

Like Chesterton said, “what is wrong with the world is that no one asks what is right.”  Like Chesterton also said, “reformers are usually right about what is wrong but always wrong about what is right.”

So what is right?  Meekness!  Lack of meekness is what is wrong with the world.  Meekness is to do what you ought to.  Be loud when you need to be loud, but no more.  Be silent when you need to be silent, but no more.  Be angry when you need to and fight only enough to neutralize the threat, then no more.

What is wrong?  That's going to take longer to explain!